《福尔摩斯:罪与罚》做为《福尔摩斯》系列作品的**正统续作,和“前身”相同的是玩家扮演的依旧是那个虚构的名**福尔摩斯并同样充满着扑朔迷离的各类**。不同的则不仅仅在画面上有了质的飞跃,在游戏自由*上也同样有所提升。

说起**中**的**,夏洛克福尔摩斯不得不提,由Frogwares工作室根据其制作的动作冒险游戏《福尔摩斯的遗嘱》大获好评之后,其系列**作《福尔摩斯:罪与罚》也得以曝光,从**公布的游戏截图来看,新作采用Epic的虚幻3引擎作为基础,画质较前作有了巨大的飞跃。环境将更为真实并有十分细节的光影效果。

The development of Crimes& Punishments on PS3, Xbox 360 and PC is advancing quickly. The new investigation game developed by Frogwares takes this opportunity to unveil a series of 4 new screenshots, testimony of the progress made on the game since its last ***earance. This new ambitious title in the series of the Sherlock Holmes investigation games will be unveiled to international press next week at E3, where it will be presented in every detail for the first time.

在PS3的**与刑罚的发展,Xbox 360和PC迅速发展。新开发的frogwares调查游戏借此机会推出一系列的4个新截图,使游戏从上一次出现进步的见证。在福尔摩斯**调查游戏系列新的雄心勃勃的冠军将于下周在E3的国际新闻,它将在每一个细节,首次提出。

Today's screenshots show that Crimes& Punishments definitely marks the biggest step ever made by the Sherlock Holmes games. Giving up their homemade engine in f**or of Epic's Unreal Engine 3, Frogwares Studio first allows the game to benefit from richer, more immersive and detailed visuals, for both environments and characters.

今天的截图显示,**与**肯定标志着曾经由福尔摩斯**游戏*大的一步。他们放弃了国产发动机在史诗的虚幻引擎3的青睐,frogwares工作室首先让游戏受益于更丰富,更逼真和详细的视觉效果,对环境和人物。

However, this new engine not only benefits the game's graphics, and it also allows the development of new investigation mechanics: in total, the game offers 14 gameplay mechanics that we will be pelased to present in more detail through screenshots and videos in the coming months. From the beginning of each of the 8 cases of the game, to the arrest of culprits and the moral choices that will be presented to the players, these new mechanics give the feeling that we ARE Sherlock Holmes, and enable them to fully use the incredible talents and gifts known to all fans, such as his skill to guess many details about someone's life simply by glancing at them- or to imagine and reconstruct the course of event by carefully observing all the key details of a crime scene.

然而,这个新的引擎不仅有利于游戏的图形,并允许新的调查力学的发展:总的来说,游戏提供14个游戏机制,我们将pelased提出更详细的通过截图和视频在未来几个月。从每个游戏的8例初,对**的**和道德选择,将被呈现给玩家,这些新的力学给的感觉,我们的福尔摩斯,使他们能够充分利用令人难以置信的天赋被所有球迷,如他的技巧猜测许多的细节,只需瞥一眼他们或想象和仔细观察的所有关键细节的一个**现场重建**过程对某人的生命。

**与**:在截图和视频显示的变化的发动机

With the Testament of Sherlock Holmes, the series of video games dedicated to the famous detective marked a notable step in its history by dropping the traditional PC adventure games' gameplay in f**or of a real investigation experience on consoles and PC.

与福尔摩斯的遗嘱,视频游戏专门为**的**系列标志着在游戏机和PC机实际调查经验支持放弃传统的PC的冒险游戏的游戏在其历史上的一个**的一步

With Crimes& Punishments, the series will mark a new milestone, as the development studio Frogwares will give up its home-made engine in order to switch to the well-known Unreal Engine 3 from Epic.

**与**,该系列将标记一个新的里程碑,为开发工作室frogwares将放弃其国产发动机以切换到**的史诗的虚幻引擎3。

This choice will first allow the game to benefit from bigger environments that are more gorgeous and more varied, all while offering an incredible level of detail: dynamic lighting, shaders, post-processing effects, animations... the game is an all-around winner, as illustrated in the very first presentation video of the new engine of Sherlock Holmes's latest game, which we're sending you today.

这个选择将首先让游戏的大环境,更华丽的和不同的利益,同时提供令人难以置信的细节水平:动态的照明,阴影,后处理**,动画…游戏是一个全能冠军,在福尔摩斯的**游戏,新引擎的**个演示的视频说明,我们送你今天。

This new engine not only benefits the game's graphics: it also allows the development of new investigation mechanics that the previous engine's limitations did not permit. These new mechanics give the player the feeling that they ARE Sherlock Holmes, and enables them to fully use the incredible talents and gifts known to all fans, such as his skill to guess many details about the someone's life simply by glancing at them- or to imagine and reconstruct the course of event by carefully observing all the key details of a crime scene.

这个新的引擎不仅有利于游戏的图像:它还允许新的调查机制,以往的发动机的限制不允许发展。这些新的机制让玩家感觉他们是福尔摩斯,使他们能够充分利用令人难以置信的天赋被所有球迷,如他的技巧猜测很多细节仅仅看一眼他们或想象和仔细观察的所有关键细节的一个**现场重建**过程对某人的生命。

Crimes& Punishments will begin showcasing these unique features in the coming weeks through videos and presentations of the game. Crimes& Punishments will also be presented in more detail at E3 2013.

**及**将开始展示这些**的功能,在未来的几周内通过游戏的视频演示。**与处罚也将更详细地介绍了在E3 2013。

**与**:夏洛克是**…在视频!

Crime doesn't take a vacation... and neither does Sherlock Holmes! You can now watch the first real teaser for Crimes& Punishments, the new Sherlock Holmes investigation coming soon on PlayStation®3, Xbox 360® and PC.

**不休假…并不是福尔摩斯!你可以现在看的**个真正的挑逗***和处罚,新福尔摩斯的调查很快®PlayStation 3,Xbox 360和PC®

H**ing made a great impression at E3 in Los Angeles last month, an intriguing video will now reveal a little more of Crimes& Punishments: crime scenes, suspects and a Sherlock Holmes determined to see the guilty behind bars. Immerse yourself in the heart of London at the side of this famous detective, already hot on the heels of dangerous criminals… but has he actually found the real culprits?

有了好印象在洛杉矶的E3游戏展上个月,一个有趣的视频将显示更多的**与**:**现场,*****和福尔摩斯决定去看**入狱。让自己沉浸在伦敦市中心**的**在这一边,已经穿上高跟鞋而危险的**……他实际上发现真正的****?

Crimes& Punishments marks the most important stage in the Sherlock Holmes series. The decision by Frogwares studios to switch from the in-house engine to the Epic Unreal Engine 3 enables a much richer, more immersive and detailed rendering of both the environments and characters, which is immediately ***arent from the summer teaser!

**及**福尔摩斯探案系列中*重要的阶段标志。通过frogwares工作室从内部发动机切换到史诗的虚幻引擎3的决定,允许更丰富,更逼真和详细的环境和人物的渲染,这是显而易见的夏季从预告!

But the change of game engine has not only improved the graphics; new investigation techniques h**e been developed and the game can now offer 14 game mechanics. From the opening of each of the eight investigations up to the arrest of the culprits and the moral dilemmas faced by the

但游戏引擎的变化不仅提高了图形;调查新技术已经开发和游戏可以提供14的游戏力学。从八个调查了**的**和所面临的道德困境的开口

players, the new game mechanics convey the feeling of BEING Sherlock Holmes. Players will therefore be able to exploit the incredible gifts and talents for which he is renowned, such as his ability to guess the details of an individual’s life simply by observing them, or to imagine and reconstruct a past event by studying the key features of a crime scene.

球员,新的游戏力学传递被福尔摩斯的感觉。玩家将能够利用的令人难以置信的天赋和才能,他是**的,例如他想一个人的生活细节,仅仅通过观察它们的能力,或想象,通过对**现场重建过去的**的关键特征。

福尔摩斯觉醒重制版游戏中某种“误解”导致新奥尔良警长部门追捕这对二人组。在一些**枪的几次近距离失误之后,崭露头角的**逃到了周围沼泽的深处。

福尔摩斯觉醒重制版游戏玩法一览​​​​​​​

该作是一款角色扮演类冒险游戏,这次大**福尔摩斯和助手华生将要面对的是神话中的邪魔,这将是理*世界和超自然力量的一次碰撞。开发组内部认为他们能在明年中期之前发布这款游戏,登陆PC、PS4、PS5、XB1、Xbox Series X/S和 Nintendo Switch平台。

重写故事以把觉醒者与年轻的夏洛克的**联系起来

关于华生和福尔摩斯为何如此亲密的更多剧情

1、神枪手夏洛克这款游戏,我觉得这款游戏的战斗玩法实在过于单调,所以在清除了**个强盗据点(且发现并没有什么实质上的奖励)后,就把这类任务直接打入冷宫了。值得肯定的是,如果你想单纯地享受探案剧情,可以进入菜单禁用战斗,尽管这意味着会削减游戏玩法的多样*。

2、虽然抓捕比灭口能获取更多报酬,但很难激发*钱的**,毕竟钱再多也只能用来买报纸和购置夏洛克宅邸的家具。此外,游戏中还有一些奇奇怪怪的战斗规则,比如你必须先射掉敌人肩膀上的护甲,然后才能把夏洛克的鼻烟粉洒进敌人的眼睛里,让他们暂时眼瞎。

3、**例外的情况是,夏洛克在对付科尔多纳分散的强盗据点时不能**。虽然这些敌人都与**章里遇到的那些完全相同,但由于夏洛克必须代表**突袭他们,所以在这个过程中**任何敌人都会导致任务立即失败。

4、这款游戏在解决每一个**时都给予了玩家充分的自由度。追踪线索不仅需要频繁记录与分析,还伴随着各种跑腿工作。仔细研究**现场寻找线索,查阅当地报社的档案室,得出****后现身的地点后,再适当乔装打扮一下,好从房东太太嘴里套出有用的线索。

5、一旦你进入节奏,就会感觉自己仿佛一位真正的**,会凭能力得出推论,这种成就感是无与伦比的。但缺乏引导,这意味着有时候我的调查可能会陷入僵局而且毫无头绪。

1、首先楼主所说的福尔摩斯诡异游戏应该指的是同人**大**福尔摩斯的第二部《大**福尔摩斯2:诡影游戏》吧。

2、原著《福尔摩斯探案集》中是没有这个**的。

3、《大**福尔摩斯2:诡影游戏》剧情介绍:

4、无论是什么时候,福尔摩斯都是这个世界上*聪明的人,可是距离上个**结束后6个月,却出现了一个在智力上和福尔摩斯相当的恶棍:莫里亚蒂教授。除了有一个聪明的脑袋外,莫里亚蒂还是一个没有良心和道德的人,这让福尔摩斯陷入了重重的危机。

5、奥地利皇储突然死亡,虽然莱丝楚德督查在调查之后认为皇储是**的,但是福尔摩斯却认为皇储是一起谋杀案的遇害者。这起震惊世人的谋杀案其实只是莫里亚蒂教授开始自己的黑暗**的前奏曲而已。发现了**蛛丝马迹的福尔摩斯顺着线索追寻了下去,没想到这个线索把他带到了一家小酒馆中。前些年,他和自己的兄长以及华生在这里庆祝过华生的*后一个单身汉之夜。

6、在这间小酒馆里,福尔摩斯碰到了西姆,她是一个吉普赛的占星巫师,她看到了谋杀案的发生,但是她并没有把一切都告诉福尔摩斯,因为她的占星术使她变成了莫里亚蒂教授的下一个谋杀对象。为了保护住自己的证人,福尔摩斯开始负责其西姆的安全,作为回报西姆则答应要帮助福尔摩斯破案。

7、一路顺着线索追寻下去的福尔摩斯、西姆和华生穿越了欧洲大陆,从英国来到了法国、德国,*后停在了瑞士。但是莫里亚蒂教授似乎知道福尔摩斯的行踪一般,每次都能提前加害一个无辜者,然后先福尔摩斯一步逃之夭夭。无形之中,他编织出了一张死亡名单,如果他一旦成功,历史将被**地改写,那么福尔摩斯能成功地阻止莫里亚蒂教授的下一起谋杀案么。

关于福尔摩斯游戏到此分享完毕,希望能帮助到您。